![]() Let's just hope the main game lives up to the hype when it releases some time in 2022. Well, now it looks like the game is coming in July 2021, this month in fact, following a leaked. The fact it can still ramp up excitement is a testament to the art style and gameplay we've seen so far. It has been more than a year since the last time we saw Little Devil Inside and it blew our minds. Little Devil Inside comes away from State of Play as the most unique game showcased despite little being known about what it's actually about. Outside of these details, we still don't know a whole lot, but I like it that way. We also know that Billy is a 19th-century adventurer-for-hire who travels around the world exploring supernatural phenomena while trying to survive, with the overall aim being to fill an encyclopedia of sorts of creatures and occurrences. There's no fast travel in Little Devil Inside but, from what we've seen, exploring and traveling appear to be part of the fun. Name: Drawn Horns Little Devil - Dragon With Big Eyes License: Personal Use File Format: PNG PNG Size: 120 KB Views: 25. Search more high quality free transparent png images on and share it with your friends. Following the event, a PlayStation Blog post explained that, regardless of the mission at hand, Billy will be able to explore the world map either on foot, on mule, in vehicles, or on a train. Download Drawn Horns Little Devil - Dragon With Big Eyes PNG image for free. While the trailers have been somewhat confusing but brilliant, outside of State of Play there has been some light shed on Little Devil Inside. It's utterly bizarre and, as someone who is usually pretty invested in the narrative, I don't even care what the story is - I just want to jump into this gothic, occasionally miniature world. The trailer moves quite quickly after that, not telling us too much but revealing sandy and snow-clad worlds, a cooking feature, and. Little Devil Inside, a stylish action-adventure game that merges Wind Wakers cartoony character design with Bloodborne. We then cut to Billy fighting angry marshmallows that look like they've swallowed a bunch of magician scarves, with the narrator telling us that, since the mansion incident, stuff like this keeps happening to Billy - poor Billy. Little Devil Inside mixes Wind Waker with Bloodborne and Mad Max. The trailer quickly moves on after that, but that moment appears to be the kick-off of the story. We see this as Billy goes to the mansion, which simply screams "horror movie", with tight-angled views and tentacle-like scribbles across the wall, before being tricked by what seems to be the owner who pushed him into a pool with a monster. The aesthetic overall is beautifully niche, adding a wholesomeness to a game that seems to embrace its dark side too. ![]() Instead, it appears to adopt a more real-time third-person gameplay view, which in itself is also unique, with the characters looking almost figurine-like. The main gameplay isn't like this though. Traveling on foot is slowest but you can go where other forms of transportation cannot take you.Īnother design aspect we wished to show is the overall tone, manner, and pace of actual gameplay.Billy can interact with the other large (in comparison to the other elements of the world) people and encounters he comes across, with the trailer showing him asking an old lady for directions and trying to move some sheep out of the road. You can travel on foot, on a horse (or a mule to be exact…), in vehicles, and of course on a train. Regardless of mission content, you are free to roam the world map. There are of course instances where you can zoom in further to an actual real-time gameplay level where you can perform all the real-time actions, attend to Billy’s (the protagonist) needs, and fulfill your missions. Many are just simple interactions that can be performed while remaining in world map travel view, such as clearing up a road block or re-fuelling your vehicle at an oil station. Some are forced but in most cases, you will have the option to engage or not. This is our very first reveal of the world map in Little Devil Inside, and our intention was to give you folks a look at how travel works by skipping through a typical mission in the game.Įssentially, we tried to create a dynamic, miniature-like representation of the world with tilt-shift effect.ĭuring travel in world map travel view, you will come across and encounter various events. ![]() Size of this PNG preview of this SVG file: 262 × 162 pixels. Hello everyone, we are proud to be a part of the latest State of Play and on behalf of the studio, I’d like to deliver a few dev notes to accompany our new State of Play trailer. From Wikimedia Commons, the free media repository. ![]()
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